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If you wish to purchase Disciplines/Merits/Ritual Magic a downtime
action must be committed to the action of learning these things.
Humanity as well can only be purchased after I approve an action
that would instigate such growth in the character. Abilities/Attributes/Blood
Potency/Willpower can all be purchased as normal.
A number of merits allow the character to hand downtime actions
over to them. Only one action can be handed over to a given merit.
The ratings signify how complex or dangerous an undertaking they
can take on behalf of the character.
- Allies can take an action on behalf of the character
so long as it is in their area of expertise.
- Contacts can be handed an action, but only for the purpose
of information collection.
- The only exception to the one action rule is retainers as they
are purchased numerous times. Each retainer can be given a separate
action, but such actions are limited by the retainer’s expertise.
- Status in an organization can be handed an action so
long as the request is one that makes sense within the abilities
of the organization.
- Status can be used within the Kindred community to demand
service of a character with lower standing, handing them a downtime
action. Like the other merits this can only utilized once per
downtime, though abuse of this privilege can result in the offending
character losing status within the community.
The following is a list of sample downtime actions to help give
you a sense of what you can attempt to do with your characters during
this period. Each of the following activities is considered to be
one downtime action (though it is possible for some of these actions
to fall under the extended action category):
- Attempts to influence the direction of plot.
- Training to improve a character’s traits/skills/etc (the
first purchase does not count towards this rule, but every subsequent
improvement will be a downtime action).
- Researching/Investigations/Laboratory tests.
- Maintaining a mortal identity if your character has one.
- Creating a work of art.
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